Paradox
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
- Health
- 730
- Health regen
- 1.0
- Move speed
- 6.7
- Sprint bonus
- 1.6
- Stamina
- 3
- Stamina regen
- 0.222
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
- Cooldown
- 32s
- Duration
- 3.2s
- Cast Delay
- 0.2s
- Radius
- 5.5m
- Radius Per Pulse
- +1m
- Pulse Interval
- 0.8s
- Pulse Damage
- 35
- Damage Amp per stack
- 4%
- Amp Duration
- 8.0s
- Time Slow
- 20%
- Slow Duration
- 0.2s
- Cooldown: -12 s
- +20.0 Pulse Damage and increased Spirit scaling
- +4.0% Damage Amp and +1.6s Duration
Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed.
- Cooldown
- 25s
- Duration
- 5.5s
- Cast Range
- 200m
- Cast Delay
- 0.2s
- Wall Width
- 8m
- Wall Height
- 4m
- Time Stop Duration
- 0.5s
- Ally Bullet Speed
- 2x
- Ally Weapon Damage
- +30%
- Movement Slow
- 64%
- +3.5s Duration +3m Width +1m Height
- Silences enemies for 2.3s +35.0% Weapon Damage
- +2 Ability Charges
Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, to timeslow your movement.
- Cooldown
- 28s
- Bonus Speed
- 25%
- Charge Hold Duration
- 3.5s
- Min Damage
- 5
- Max Damage
- 5
- HeadShot Bonus
- +14%
- Max Time-Stop
- 0.4s
- Full Charge Time
- 2.5s
- Min Time-Stop
- 0.25s
- Air Jump/Dash Distance
- +20%
- Max Time-Stop: +0.4 s
- -12.0s Cooldown Increases Speed Scaling
- +2s Charge Hold Duration and +55% Damage Scaling
Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.
- Cooldown
- 95s
- Cast Range
- 25m
- Cast Delay
- 0.15s
- Swap Damage
- 150
- Multi Target Radius
- 0m
- 200 Barrier for 8s. Barrier scales with Spirit
- -30s Cooldown and +13m Cast Range
- Swaps all enemies within 7m of hit target and +10% Max Health Damage