With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
- Health
- 780
- Health regen
- 1.0
- Move speed
- 7.2
- Sprint bonus
- 1.6
- Stamina
- 3
- Stamina regen
- 0.222
- Light melee
- 60.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Barrage
Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloak will not cancel Barrage.
- Cooldown
- 32s
- Cast Delay
- 0.3s
- Channel Duration
- 2s
- Damage Per Projectile
- 32
- Projectile Amount
- 4
- Radius
- 4.5m
- Move Speed
- -24%
- Slow Duration
- 1.5s
- Amp Per Stack
- 6%
- Amp Duration
- 15s
- Damage Per Projectile: +16
- Cooldown: -16 s
- +4% Amp Per Stack and 3m Radius
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.
- Cooldown
- 26s
- Cast Delay
- 0.2s
- Radius
- 5m
- Damage
- 60
- Lifetime
- 3.8s
- Damage: +70
- +5.0 Weapon Damage for 6s
- +1.6s Lifetime and -10s Cooldown.
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.
- Cooldown
- 17s
- Cast Delay
- 0.15s
- Escape Duration
- 1.5s
- Radius
- 12m
- Damage
- 65
- Cooldown: -5 s
- Damage: +90
- +1.5s Duration +4m Radius -32% Move Speed and Fire Rate for 4.0s
Affliction
Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
- Cooldown
- 170s
- Cast Delay
- 0.6s
- Radius
- 9m
- Damage Per Second
- 32
- Debuff Duration
- 10s
- Cooldown: -35 s
- +3s Duration and +4m Radius
- Prevents all healing +13.0 DPS with increased Spirit scaling