Deadstats

Venator

Health
820
Health regen
2.0
Move speed
6.4
Sprint bonus
1.0
Stamina
3
Stamina regen
0.222
Light melee
50.0
Heavy melee
125
Ground dash, m
10.0
Air dash, m
8.0

Consecrating Grenade

Fire a grenade that bounces before exploding, dealing weapon damage and setting enemies on fire. Burning targets deal pure damage to enemies in the area and suffer from reduced healing.

Cooldown
25s
Cast Delay
0.03s
Radius
4.5m
Damage
35
Burn Duration
3.5s
Damage Per Second
10
Incoming Healing
-30%
Burn Radius
4.5m
Incoming Healing
-30%
  1. Cooldown: -5 s
  2. +1.5m Radius & +1.0s Burn Duration
  3. -20% Incoming Healing and allow Charges

Gutshot

Fire a blast with your shotgun, dealing weapon damage and pushing enemies back. Enemies near a wall receive stun and take bonus weapon damage.

Cooldown
23s
Cast Range
10m
Cast Delay
0.25s
Damage
60
Bonus Damage
30
Stun Duration
0.6s
Attack Angle
60°
Wall Stun Range
7m
  1. Damage: +25
  2. -10s Ability Cooldown and +0.4s Stun Duration
  3. On Wall Stun: Your next heavy melee is blessed

Hex-Lined Snap Trap

Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.

Cooldown
28s
Cast Delay
0.2s
Charges
2
Charge Delay
8s
Radius
2m
Lifetime
30s
Damage
80
Immobilize Duration
1.25s
Arm Time
0.5s
Reveal Duration
6s
Tether Duration
0.6s
  1. Cooldown: -11 s
  2. Immobilize Duration: +1 s
  3. +1 Charge Deal +30% damage against revealed targets

Ira Domini

Load your crossbow with 3 stakes, dealing massively increased weapon damage. The final stake is blessed, dealing bonus pure damage and executing low-health enemies.

Cooldown
160s
Duration
15s
Cast Delay
0.3s
Damage
120
Execute Threshold
8%
Explosion Radius
0.2m
Total Stakes
3
Bonus Damage
95
Move Speed
0m
  1. While Active: Gain 1.2 m/s Move Speed
  2. -15s Ability Cooldown and +65 Bonus Damage
  3. All Stakes are Blessed

Source