Victor
- Health
- 800
- Health regen
- 1.5
- Move speed
- 6.3
- Sprint bonus
- 1.1
- Stamina
- 3
- Stamina regen
- 0.222
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Pain Battery
Taking any damage passively charges up your Pain Battery. Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
- Cooldown
- 2s
- Cast Range
- 28m
- Cast Delay
- 0.35s
- Damage
- 100
- Battery Generation
- 100%
- On Hit: Apply 32% Slow for 2ss
- Damage: +50
- On Hero Hit: Heal for 15% of your missing health and increased Spirit scaling
Jumpstart
Deal spirit damage to yourself. Then, gain bonus regeneration and bonus move speed, decaying over time.
- Cooldown
- 30s
- Duration
- 4.5s
- Channel Duration
- 0.35s
- Charges
- 1
- Charge Delay
- 8s
- Move Speed
- 3m
- Current Health
- 15%
- Total HP Regen
- 100
- Move Speed: +3m
- +70 Total HP Regen and -8s Cooldown
- +1 Charge +50% Debuff Resistance Increases spirit scaling
Aura of Suffering
Unleash pain, dealing spirit damage over time to both enemies and yourself. The damage continues to increase the longer the ability is channeled, up to a maximum amount.
- Cooldown
- 2.0s
- Duration
- 8s
- Radius
- 8m
- Minimum DPS
- 13
- Debuff Duration
- 0.5s
- Max DPS
- 58
- Self Damage
- 70%
- Enemies receive 20% Move and Dash Slow
- +6 Min DPS and +34.0 Max DPS
- +1m Radius Enemies take +16% Damage
Shocking Reanimation
Release a wave after taking lethal damage, applying a diminishing slow. After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
- Cooldown
- 240s
- Channel Duration
- 3s
- Damage
- 200
- Radius
- 18m
- Rebirth Health
- 50%
- Move Speed
- -120%
- Slow Duration
- 3s
- Stun Duration
- 1.5s
- While On Cooldown: Gain +15% Fire Rate and 6.0 Spirit Damage per Bullet
- Rebirth Health: +50%
- +175 Damage +1.5 Stun -95.0s Cooldown