The Doorman
- Health
- 755
- Health regen
- 1.0
- Move speed
- 7.9
- Sprint bonus
- 1.6
- Stamina
- 3
- Stamina regen
- 0.222
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Call Bell
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early.
- Cooldown
- 18s
- Debuff Duration
- 4s
- Charges
- 1
- Charge Delay
- 7s
- Radius
- 5.5m
- Explosion Damage
- 55
- Bell Lifetime
- 3s
- Weapon Accuracy
- -40%
- Impact Damage
- 40
- Move Speed
- -28%
- +1 Charge
- +30 Impact Damage +40 Explosion Damage
- +4.5m Radius +26s Bell Lifetime Improved Scaling
Doorway
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration. The two doors must be placed within the doorway distance of each other.
- Cooldown
- 45s
- Duration
- 15s
- Cast Range
- 50m
- Doorway Distance
- 65m
- Duration: +20 s
- Grants a Barrier first time traveling through doors
- +30m Cast Range. +40m Doorway Distance and scales with Spirit Power.
Luggage Cart
Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with to target friendly heroes instead.
- Cooldown
- 30s
- Duration
- 6s
- Cast Range
- 20m
- Cast Delay
- 0.25s
- Cart Damage
- 60
- Cart Damage: +80
- +25m Cast Range +90 Damage on wall impact
- -18s Cooldown and 1.25s stun on wall impact
Hotel Guest
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.
- Cooldown
- 140s
- Check-Out Time
- 6.5s
- Cast Range
- 7m
- Channel Duration
- 1s
- Damage
- 75
- Damage
- 125
- 1 Stamina Drain and -20 Cooldown
- +150 Damage +1.5s Stun on Failure to Check Out
- Unstoppable while the Baroness is occupied. 15s Cooldown on Failure to Check Out.