Wraith
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
- Health
- 730
- Health regen
- 2.0
- Move speed
- 7.2
- Sprint bonus
- 1.6
- Stamina
- 3
- Stamina regen
- 0.222
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Card Trick
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
- Cooldown
- 0.6s
- Cast Range
- 500m
- Charges
- 2
- Damage
- 45
- Radius
- 4m
- Card Summon Rate
- 85%
- Move Speed
- -24%
- Bullet and Spirit Resist Reduction
- -7.0%
- Heal
- 45
- Bonus Damage
- 60%
- Charges: +2
- +40 Damage and increased Spirit Scaling
- All suits are improved and higher chance for Jokers
Project Mind
Teleport to the targeted location.
- Cooldown
- 50s
- Cast Range
- 25m
- Cast Delay
- 1.0s
- Cast Range: +15m
- 300 Barrier for 5s. Barrier scales with Spirit Power.
- Cooldown: -32 s
Full Auto
Temporarily boost your fire rate and deal bonus spirit damage
- Cooldown
- 45s
- Duration
- 5s
- Radius
- 0m
- Fire Rate
- +20%
- Spirit Damage Per Bullet
- 2
- Cooldown: -20 s
- +10% Fire Rate and +3s Duration
- Unlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
Telekinesis
Lift an enemy hero into the air and then slam them towards the target location.
- Cooldown
- 150s
- Duration
- 2.25s
- Cast Range
- 10m
- Cast Delay
- 0.45s
- Channel Duration
- 1.25s
- Damage
- 100
- Throw Range
- 13m
- Move Speed
- -32%
- Damage: +100
- Cooldown: -45 s
- +1.5s Debuff Duration and +6m Throw and Cast Range