Deadstats

Graves

Health
730
Health regen
1.0
Move speed
6.7
Sprint bonus
2.2
Stamina
2
Stamina regen
0.222
Light melee
50.0
Heavy melee
116
Ground dash, m
10.0
Air dash, m
8.0

Jar of Dead

Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.

Cast Delay
0.15s
Charges
4
Charge Delay
13s
Deadheads
4
Deadhead Lifetime
10s
Search Range
7m
Damage
16
Deadhead Health
20
Dash Range
15m
Death Required
120
Collection Range
40m
  1. Collecting death heals 5 health per pickup
  2. On Hit: Apply 24% Slow for 1s
  3. +2 Deadheads +4s Deadhead Lifetime

Grasping Hands

Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates the orientation of the wall.

Cooldown
34s
Duration
5s
Cast Range
24m
Wall Length
14m
Radius
0.75m
Debuff Duration
0.5s
Move Speed
-40%
Wall Height
2.5m
Damage
90
Immobilize Duration
1.0s
Tether Duration
1s
Ghouls Raised
1
  1. Duration: +2 s
  2. +90 Damage and +10m Wall Length
  3. +1 Ghouls Raised -14s Cooldown +0.75s Immobilize Duration

Essence Theft

Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

Duration
4s
Max Weapon Damage Stolen
25%
Time for Max Damage
4s
Time Between Hits
0.15s
Max Spirit Resist Stolen
10%
Max Steal Targets
3
  1. Max Spirit Resist Stolen: +5%
  2. Max Weapon Damage Stolen: +20%
  3. +1 Max Steal Targets All Summons now apply Essence Theft

Borrowed Decree

Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slow

Cooldown
140s
Duration
16s
Cast Range
20m
Channel Duration
0.66s
Gravestone Health
100
Radius
8m
Move Speed
-64%
Slow Duration
1.25s
Max Gravestones
3
Time to Summon
4s
Damage
115
Max Stacks
40
Stack Duration
5s
Move Speed per Stack
-0.5%
Spirit Resistance per Stack
-0.5%
Summon Lifetime
20s
Melee Damage
40
Summon Health
180
Bonus Spirit Damage
15%
Explosion Delay
0.23s
Explosion Radius
6.5m
Bullet Resist
+12.5%
  1. +25% Ghoul Speed -15s Cooldown
  2. +10s Duration
  3. On Death: Deal +5% Current Health as Damage -0.3s Time To Spawn

Source