Deadstats

Apollo

Health
770
Health regen
1.0
Move speed
7.2
Sprint bonus
1.6
Stamina
3
Stamina regen
0.222
Light melee
63.0
Heavy melee
116
Ground dash, m
10.0
Air dash, m
8.0

Disengaging Sigil

Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

Cooldown
12s
Cast Delay
0.5s
Radius
6.5m
Damage
85
Slow Duration
4s
Move Speed
-24%
  1. Gain +25% Fire Rate and +25% Bullet Speed for 8s
  2. On Player Hit: +1 stamina restored and resets Air Jump/Dash limit
  3. Can be Recast within 4s

Riposte

Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable and target an enemy hero to dash towards them, immobilizing them, preventing them from parrying, and reducing their Melee Resist. Press Ability 2 to select a target. Does not trigger against trooper or neutral damage.

Cooldown
22s
Deflect Duration
0.8s
Dash Speed
3000m
Dash Range
35m
Radius
2.2m
Invulnerability Duration
0.3s
Damage Threshold
60
Slash Radius
6m
Slow Duration
4s
Move Speed
-40%
Spirit Lifesteal
+50%
Immobilize Duration
1.5s
Move Speed
4m m/s
Melee Resist
-25%
Melee Resist Reduction Duration
3.0s
  1. Cooldown: -8 s
  2. -25% Melee Resist and +0.6s Immobilize Duration
  3. Gain 75% Bullet, Spirit & Melee Lifesteal against the Riposte target for 13s

Flawless Advance

Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage. Press Ability 3 to re-cast.

Cooldown
26s
Duration
8s
Cast Delay
0.1s
Dash Speed
1100m
Lunge Distance
5.0m
Attacking Lunge Distance
3.0m
Radius
1.85m
Perfect Window Start
0.525s
Perfect Window Duration
0.25s
Base Hold Damage
25
Max Hold Damage
40
Perfect Damage
65
Slash Radius
1.6m
Strike Range
13m
Max Stacks
2
Max Lunges
3
Parry Cooldown
-5s
  1. Perfect Hit on Hero: Heal 35
  2. -12s Cooldown. Gain +60% Bullet Resist during lunge
  3. +65 Perfect Damage with improved Spirit scaling. Increased lunge speed & distance.

Itani Lo Sahn

Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. While in slow motion, Apollo is invulnerable and enemies take reduced damage. Hold Ability 4 or to delay the cast.

Cooldown
145s
Cast Delay
1.5s
Channel Duration
9999s
Dash Speed
10000m
Dash Range
27m
Radius
7m
Debuff Duration
1.8s
Impact Damage
70
Delayed Damage
200
Dash Distance
-26%
Low Health Threshold
50%
Bonus Damage
+60%
Time Slow Damage Reduction
70%
  1. Dash Range: +8m
  2. Cooldown: -35 s
  3. Bonus Damage: +50%

Source