Deadstats

McGinnis

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Health
780
Health regen
2.0
Move speed
6.7
Sprint bonus
1.6
Stamina
2
Stamina regen
0.222
Light melee
50.0
Heavy melee
116
Ground dash, m
10.0
Air dash, m
8.0

Mini Turret

Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.

Cooldown
18s
Cast Range
20m
Cast Delay
0.2s
Charges
1
Charge Delay
3s
Turret Health
100
Attack Range
30m
Turret DPS
24
Lifetime
35s
Spirit Resist
+35%
Melee Resist
+35%
  1. +10 Turret DPS and +10m Attack Range
  2. Charges: +2
  3. +25% Turret Fire Rate and +12s Turret Lifetime

Medicinal Specter

Deploy a spirit that provides healing to nearby allies.

Cooldown
50s
Duration
6.5s
Cast Range
15m
Cast Delay
0.2s
Heal Radius
6m
Health Regen
+25/s
Heal Interval
0.1s
  1. +1.5s Duration
  2. -20.0s Cooldown and provides +100.0% Stamina Recovery
  3. +2.0% Max HP Regen +3m Heal Radius +40% Spirit Resist

Spectral Wall

Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press or Ability 3 to erupt the wall early. Can be Destroyed with Melee Attacks

Cooldown
50s
Duration
6.0s
Cast Range
50m
Minimum Range
5m
Impact Range
5m
Damage
60
Slow Duration
2.5s
Move Speed
-16%
  1. Amplifies McGinnis's damage by +20% on hit enemies for 7s
  2. -20.0s Cooldown and +2.0s Duration
  3. Deploy 2 Mini Turrets near the wall for 8s +24% Slow

Heavy Barrage

Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.

Cooldown
200s
Duration
8s
Cast Range
36m
Cast Delay
0.2s
Damage Per Rocket
21
Rockets per second
6
Explosion Radius
4.5m
Min Range
8.5m
Dash Distance
-35%
  1. Applies 24% movement and dash slow for 1s
  2. -45.0s Cooldown and +6.0s Duration
  3. +2m Radius and +15.0 Damage per Rocket with increased spirit scaling

Source