Celeste
- Health
- 690
- Health regen
- 1.0
- Move speed
- 6.2
- Sprint bonus
- 1.6
- Stamina
- 4
- Stamina regen
- 0.189
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Light Eater
Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.
- Cooldown
- 20s
- Duration
- 8s
- Cast Range
- 10m
- Cast Delay
- 0.3s
- Flare Damage
- 40
- Damage
- 15
- Attack Angle
- 70°
- Spirit Lifesteal
- +18%
- Spirit Lifesteal: +15%
- -10s Cooldown and +3m Cast Range
- +22 Damage and Increased Spirit Scaling
Dazzling Trick
Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.
- Cooldown
- 38s
- Lifetime
- 4s
- Buff Duration
- 4s
- Explosion Radius
- 14m
- Debuff Duration
- 1.75s
- Move Speed
- 0m
- Barrier
- 100
- Barrier Damage
- 50%
- Move Speed: +3.5m
- +70 Barrier and Increased Barrier Spirit Scaling
- +1.25 Silence Duration and -20s Cooldown. Allows Shining Wonder Bounce.
Radiant Daggers
Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals spirit damage to all targets in the area. Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.
- Cooldown
- 33s
- Cast Range
- 30m
- Cast Delay
- 0.2s
- Charges
- 1
- Charge Delay
- 2s
- Beam Interval
- 0.7s
- Beam Form Duration
- 1.4s
- Explosion Radius
- 8m
- Impact Damage
- 55
- Max Stacks
- 6
- Buff Duration
- 30s
- Spirit Amp per Stack
- +7%
- Charges: +2
- Impact Damage: +70 · Cooldown: -22 s
- Spirit Amp per Stack: +4% · Fire Rate per Stack: +9%
Shining Wonder
Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets. Prioritizes enemy heroes when picking targets.
- Cooldown
- 160s
- Cast Delay
- .75s
- Channel Duration
- 9999s
- Damage
- 125
- Slow Duration
- 1.5s
- Move Speed
- -32%
- Dash Distance
- -22%
- Bounce Range
- 15.5m
- Max Linger Duration
- 3.25
- -16% Move Speed and -14% Dash Distance
- +90 Damage and Increased Spirit Scaling
- +6 Max Bounces and -30s Cooldown