Solomon
- Health
- 780
- Health regen
- 2.0
- Move speed
- 6.7
- Sprint bonus
- 3.25
- Stamina
- 2
- Stamina regen
- 0.222
- Light melee
- 50.0
- Heavy melee
- 116
- Ground dash, m
- 10.0
- Air dash, m
- 8.0
Setup Bishop
Create a bishop that remains in place indefinitely. Move ( ): Moves the bishop, applying a fading slow and dealing spirit damage to enemies it passes through. After a delay, activates diagonal squares that deal additional spirit damage when stepped on. Re-activate to recall all bishops, ending the ability.
- Cooldown
- 12s
- Cast Range
- 20m
- Cast Delay
- 0.2s
- Radius
- 3.5m
- Recall Distance
- 80m
- Move Distance
- 12m
- Max Deployed Pieces
- 1
- Bullet Resist
- +25%
- Spirit Resist
- +50%
- Time Between Hits
- 0.15s
- Fading Move Speed
- -30%
- Slow Duration
- 3s
- Impact Damage
- 70
- Impact Radius
- 2.5m
- Move Cooldown
- 3s
- Damage
- 25
- Damage Per Second
- 30
- Dash Distance
- -25%
- Square Range
- 2
- +5m Move Distance +25% Fading Slow
- +1 Max Pieces Can Recast within 8s
- +1 Square Range Impacts reduce Spirit Resist by -5%, stacking 5 times
Kingside Knight
Promote an ally to be a knight, granting bonus stamina and barrier for a duration. If self-cast you develop yourself as king instead, granting double the barrier but no stamina. Move ( ): Moves the piece, making it invulnerable during the duration before landing. If self-cast, re-activate the ability to move instead.
- Cooldown
- 25s
- Cast Range
- 28m
- Move Distance
- 13m
- Buff Duration
- 7s
- Barrier
- 80
- Stamina
- +1
- Move Cooldown
- 10s
- Attack Angle
- 30°
- Max Deployed Pieces
- 1
- King Move Distance
- 7m
- Cooldown: -8 s
- +80 Barrier +1 Stamina
- Can target two allies within radius. On Self: Remove all debuffs after a move
Rook Battery
Release a pair of rooks that travel forward, dealing spirit damage and applying immobilize. If the rooks hit a wall, they reflect back in the opposite direction. Re-Activate : Split the rooks perpendicularly.
- Cooldown
- 33s
- Cast Delay
- 0.25s
- Move Distance
- 12m
- Damage
- 50
- Duration
- 1s
- Summon Health
- 100
- Aura Linger Duration
- 0.5s
- Slide Distance
- +100%
- Immobilize Duration
- 1s
- Barrier
- 100
- Wall Reflects
- 1
- On Hit: Reduce 25% Fire Rate for 5s
- On Hit: +5% Current Health as Damage
- +1 Wall Reflects -10s Cooldown +0.5s Immobilize Duration
Develop Queen
Summon a queen that crashes down, dealing spirit damage in an area. After a delay, the queen releases squares in straight lines that deal spirit damage again and apply stun. Heroes hit that are low health are checkmated, executing them. Move ( ): The queen leaps to the target location, dealing the same effects again. Re-activate to recall the queen early, ending the ability.
- Cooldown
- 240s
- Cast Range
- 30m
- Cast Delay
- 0.75s
- Stun Duration
- 1.25s
- Move Distance
- 16m
- Damage
- 120
- Max Deployed Pieces
- 1
- Additional Moves
- 2
- Move Speed
- -15%
- Move Cooldown
- 5s
- Max Stacks
- 3
- Recall Distance
- 80m
- Checkmate Threshold
- 100
- Damage Per Second
- 50
- Square Range
- 3
- Slow Duration
- 1.5s
- Cooldown: -40 s
- +15% Slow +150 Checkmate Threshold
- +2 Moves +1 Square Range