Stalker
Dealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
Dealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
- Cooldown
- 6s
- Duration
- 5s
- Bonus Health
- +50
- Damage Per Second
- 17
- Close Range
- 8m
- Bonus Radius
- 25m
- Bullet Resist
- -6%
- Debuff Duration
- 5s
- Move Speed
- 1.5m
- Footstep Sound Distance
- -50%