Patron
Defeat the enemy Patron: the Hidden King or the Archmother. Both Shrines protect its first phase. At half health it transforms into a weakened form in the pit. It regenerates out of combat, with extra protection against attacks without a trooper wave.
Defeat the enemy Patron: the Hidden King or the Archmother. Both Shrines protect its first phase. At half health it transforms into a weakened form in the pit. It regenerates out of combat, with extra protection against attacks without a trooper wave.
The transition reduces dead defenders’ remaining respawn time by up to 20 seconds. Destroy its weakened form to win.