Deadstats

Souls and progression

Souls level up heroes and pay for items. Neutrals and breakables grant unsecured souls, which secure over time but may drop on death. Shoot enemy soul orbs to deny them.

Souls level up heroes and pay for items. Neutrals and breakables grant unsecured souls, which secure over time but may drop on death. Shoot enemy soul orbs to deny them.

Each hero page lists level thresholds and ability-point progression.

Source