Lane troopers
Waves spawn every 30 seconds until minute 20, every 25 until minute 35 and every 20 afterwards. Initially: three ranged troopers and a medic. From 5:00: two ranged, one melee and a medic. Melee kills secure the whole bounty; otherwise it splits between ground and floating orbs.
Waves spawn every 30 seconds until minute 20, every 25 until minute 35 and every 20 afterwards. Initially: three ranged troopers and a medic. From 5:00: two ranged, one melee and a medic. Melee kills secure the whole bounty; otherwise it splits between ground and floating orbs.
Medics drop a healing pack. Troopers advance the lane and remove structure backdoor protection.