Deadstats

Walker

Second lane defence, unlocked by destroying its Guardian. Each destroyed Walker grants the survivors 3000 extra health. It has no headshot target. Time resistance falls from 65% to −65% over 18 minutes, in addition to 35% bullet resistance. Nearby allies gain 15% bullet and spirit resistance. Backdoor protection remains until the lane wave advances.

Second lane defence, unlocked by destroying its Guardian. Each destroyed Walker grants the survivors 3000 extra health. It has no headshot target. Time resistance falls from 65% to −65% over 18 minutes, in addition to 35% bullet resistance. Nearby allies gain 15% bullet and spirit resistance. Backdoor protection remains until the lane wave advances.

The team receives souls and can advance to the Base Guardians.

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